WebMeltdown is a terrible perk. I got this perk a while back in my current play through so it’s too late to load a save and it so annoying trying to deal with melee attackers. I end up killing myself more than killing the enemies. Is there anyway to make it so it doesn’t do as much damage to myself? This thread is archived WebPer is moot because of Ed-E. Yes, perception affects explosives skill,but that bonus isn't meaningful enough -- you would probably benefit over the long haul taking more int and using those extra skill points. Endurance is great because it gives you one implant slot per point and it will make you more durable....
Subterranean Meltdown - Fallout: New Vegas - YouTube
WebUsing the Jsawyer mod in FNV. I like everything about it besides the change made to the perk Meltdown making it only apply to plasma weapons. I know I can edit things like level cap using the ini editor in MO2, but I don’t think there’s an option in there for meltdown. Any help is appreciated. taurus bday month
Laser RCW and Big Meltdown at Fallout New Vegas - Nexus …
WebFallout 4 took a huge step away from the RPG mechanics and made it more of an open world shooter. It still has some lingering RPG traits, but for the most part the vast majority of the content in... WebNov 9, 2010 · Level 16: Meltdown (Energy weapons skill of 90 needed, makes it much easier to kill groups of enemies) Level 18: Better Criticals (Seeing as critical hits are a big part of energy weapon game... WebWalker Instinct is a perk in the Fallout: New Vegas add-on Lonesome Road. The player gains +1 point each to the Perception and Agility attributes while outside. While the perk states that these bonuses are gained while "outside", there are a few areas that are considered indoors, such as: The Strip, Freeside, and Camp McCarran, since they are in … taurus bear gun