Orc stat block dnd
http://www.zerohitpoints.com/Middle-Earth-for-DnD-5/Monsters WebApr 13, 2024 · Martial Advantage.Once per turn, this creature can deal an extra 13 damage to an enemy it hits with a weapon attack if that enemy is within 5 feet of an ally that isn't incapacitated.[b]Martial Advantage[/b]. Once per turn, this creature can deal an extra 13 ([2d12+1]) damage to an enemy it hits with a weapon attack if that enemy is within 5 feet …
Orc stat block dnd
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WebOrcs & Goblins 40 stat blocks for a wide variety of snufflers, snaga, uruk, half-orcs, and more. Trolls Stone troll Cave troll Olog-hai Undead Barrow-wight Wraith Watchers Watcher in the Water Silent Watcher WebThe orc makes two attacks with its greataxe or its spear. Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (1d12 + 4 plus 1d8) slashing damage. Spear. …
WebStat block help. I am a DM running a homebrew game with my players. One of the major bosses of the campaign is going to be powered to a little above the party level (hoping to be level 6 or 7 depending on the actions of the party) by a botched attempt to fuse with The Morrigan that leaves him broken. My original idea is to base the beginning of ... WebOrcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them. Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks.
Webthere are some orc variants in volos guide. theres also a few others in the monster manual. other than those, taking existing humanoid stat blocks and just reskinning them is a great … WebYou can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
WebEach creature of the orc captain’s choice within 30 feet of it that can hear it, and is not already affected by Battle Cry adds 1d4 to their attack rolls and 2 (1d4) to their damage …
WebChallenge. 1 (200 XP) One Column Two Columns. Update Statblock. Name: Size: Tiny Small Medium Large Huge Gargantuan. Type: Aberration Beast Celestial Construct Dragon Elemental Fey Fiend Giant Humanoid Monstrosity Ooze Plant Undead Other. orchid glass containerWebJun 26, 2024 · The stat blocks on the Orc War Chief and the Revenant are very similar, as is their base damage (1d12 vs 2d6, with two attacks). Although the Orc has better armor, it has fewer HP (this may balance out). The main differences are the Revenant's resistance/immunuties, undead traits, and bonus damage. Revenant Variant: iqaluit tainted waterWebThe orc makes two melee attacks. Pike. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage. Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage. BONUS ACTIONS. Aggressive. The orc moves up to its speed toward a hostile creature ... iqaluit theaterWebThe orc subtype is applied to orcs and creatures related to orcs, such as half-orcs. creatures with the orc subtype have darkvision 60 feet and light sensitivity ( half-orcs do not have light sensitivity ). Preconstructed NPC’s Deadwatcher Orc (Orc Fighter 8) High Priest of Orcus (Black Orc Cleric 10) Orc Fighter 10 Orc Barbarian 4 orchid glen hacienda heightsWebThe orc warrior makes two attacks with its hand axes. Hand Axe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. About. Warriors may be the … orchid gourmetWebElite orcs, or orogs, are a race of great orcs, possibly mixed with ogre blood. Orogs range between 6 and 6½ feet tall. They are highly disciplined warriors and have their own standards and banners which they display prominently — it is usually easy to tell when orogs are present among common orcs. Orogs can be found at the vanguard of large orc … orchid globeWebOrcs are tall and burly, usually standing over 6 feet tall and weighing between 230 and 280 pounds. Your size is Medium. Speed. Your base walking speed is 30 feet. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. orchid glasses